Arrow Demon

Arrow Demon

Postby dougfan » Fri Mar 05, 2010 4:44 pm

Abilities rolled up here
HD Level 4 - Dex
HD Level 8 - Str
HD Level 12 - Dex

Name: Ravatz'tn
Medium-size Advanced Arrow Demon Ranger 2 (10 CR)
Abilities (mod):
Str 30 (+10)
Dex 30 (+10)
Con 38 (+14)
Int 19 (+4)
Wis 20 (+5)
Cha 15 (+2)

HP: 207 (10d8 + 2d10 + 12*14)
AC: 27 (+10 Dex, +7 Natural)
Speed: 40' ; Initiative: +10

BAB - +12/+7/+2
CMB - +22 (BAB + Str + Size)
CMD - 42 (10 + BAB + Str + Dex + Size)
Full Attack (using Symmetrical Archery and Rapid Shot): +22/+22/+22/+22/+17/+17/+12/+12

Saves (Base + Racial + Ability)
Fort +24 (3 + 7 + 14)
Ref +20 (3 + 7 + 10)
Will +12 (0 + 7 + 5)

Skills (ranks + ability + class bonus):
Acrobatics +22 (12 + 10) {+2 bonus to Jump}
Climb +19 (6 + 10 + 3)
Concentration +20 (6 + 14)
Craft (bows and bowmaking) +10 (3 + 4 + 3)
Handle Animal +17 (12 + 2 + 3)
Stealth +25 (12 + 10 + 3)
Knowledge (dungeoneering) +19 (12 + 4 + 3)
Knowledge (nature) +19 (12 + 4 + 3)
Knowledge (planes) +15 (11 + 4)
Knowledge (religion) +16 (12 + 4)
Perception +20 (12 + 5 + 3)
Sense Motive +17 (12 + 5)
Survival +20 (12 + 5 + 3)
Swim +19 (6 + 10 + 3)

Racial Abilities: Close-Combat Shot, Oversized Weapons, Spell-Like Abilities, Summon Tanar'ri, Symmetrical Archery, Telepathy 100', DR 10/Cold Iron and Good, Darkvision 60', Immunity to Electricity and Poison, Cold Resistance 10, Fire Resistance 10, Acid Resistance 10, SR 18
Class Abilities: Favored Enemy (undead), Track, Wild Empathy, Combat Style: Archery
Feats: Rapid Shot (gained from Combat Style), Deadly Aim, Precise Shot, Far Shot, Improved Rapid Shot, Improved Critical (longbow), Manyshot

Items:
"Messenger of Peace" and "Angel of Mercy" - Large Mighty, Seeking, Corrosive, Composite Longbows +2 (+10 Str bonus)


((more to come))
Last edited by dougfan on Tue Mar 23, 2010 7:51 pm, edited 21 times in total.
HRoT- Kel Adorn'Shai: Half-Elf Monk 4/Planar Ranger 2/Fist of the Forest 2
QoS- Shinara Purcell: Human Dragon Shaman 3
SoD- Keira Lothel: Half-Elf Warlock 3
DM - erm...my game.
dougfan
Medium Earth Elemental (4d8+12)
Medium Earth Elemental (4d8+12)
 
Posts: 1889
Joined: Mon Aug 17, 2009 2:14 am

Re: Arrow Demon

Postby dougfan » Mon Mar 08, 2010 4:37 pm

12 HD (d8):
Rolling some dice:
12d8: 43 (6, 7, 3, 4, 1, 2, 4, 2, 7, 1, 4, 2)


rerolling 2 hd as ranger is d10
Rolling some dice:
2d10: 9 (6, 3)
Last edited by dougfan on Wed Mar 10, 2010 2:32 pm, edited 2 times in total.
HRoT- Kel Adorn'Shai: Half-Elf Monk 4/Planar Ranger 2/Fist of the Forest 2
QoS- Shinara Purcell: Human Dragon Shaman 3
SoD- Keira Lothel: Half-Elf Warlock 3
DM - erm...my game.
dougfan
Medium Earth Elemental (4d8+12)
Medium Earth Elemental (4d8+12)
 
Posts: 1889
Joined: Mon Aug 17, 2009 2:14 am

Re: Arrow Demon

Postby dougfan » Mon Mar 08, 2010 4:38 pm

Temporary Background, will add more...


Ravatz'tn, or Rav as most know him as, Abyssal minion of death and destruction, came into being at the behest of the great demonic prince, Graz'zt, the Dark Prince. Springing fully formed, at over 6 and a half feet tall, from the blasted ground in the city of Zelatar in the neighborhood of Zelatar known as Darkflame in the 47th layer of the Abyss, Ravatz'tn was given a specific task. He was instructed by the evil Graz'zt to act as a scout and provide cover for his advancing hordes in the upcoming battle with the forces of Graz'zt's hated rival, Demogorgon. The new demon was perfectly formed for the task, great was Graz'zt's ability in summoning such minions to his service. Servant of the Dark Prince, demon lord Verin, found a tree called the Vanyon tree within the Salt Swamp of the 46th layer and split it in twain with a powerful bolt of black lightning. The wood blackened and hardened and Ravatz'tn, a bowmaker in his own right, fashioned the sides each into a powerful bow half again too large for the demon himself. At almost 13 feet long, the large bows would be cumbersome in any other hands. But Ravatz'tn was created with oversized hands, 4 of them, on 4 elongated arms. He was designed to be able to wield longbows over twice his size, and shoot arrows twice as long as his arms and half as thick. Taking the black bows in hand, he named them "Angel of Mercy" and "Messenger of Peace" as a cruel, twisted joke on existence. His next task was to take the evil-looking bows into the depths of the demon lord's Argent Palace to have them enchanted. This he did, and the resulting glyphs and hideous patterns that scorched the wooden surfaces in angry, red, magical ink created a pair of weapons too gruesome to comprehend. Ravatz'tn looked at the items and grinned a fearsome, evil-looking grin. He had his tools and needed little else. For Ravatz'tn had a sharp eye and an attentive ear. He knew what to look for and what he needed to hear. He could track the movements of a lonely skyhawk from miles away and shoot it down if it came within a few hundred feet.
Ravatz'tn became involved in many of the Dark Prince's schemes, since scheming was one of the many things Graz'zt did very well. Ravatz'tn, being trained and outfitted by Graz'zt's loyal ally Verin, was a major part of them. Always the Demon Lords desired more power and more influence in the Abyss, but this Dark Prince had clever ideas which involved the Material Plane many times. As a result, Ravatz'tn worked to establish for himself a number of safehouses where he could hide his demonic appearance and ancestry from the local populace. He had been instructed and trained in intrigue and espionage by one of the best, so he knew what to do. He spent the next 6 years as an advance scout for Lord Graz'zt's plots on the Material Plane, grinning evilly at His successes, grumbling and plotting his own vengeance when some meddling humans and their elfish friends got involved and prevented them from happening. Always his place was behind his Vanyon bows, raining death upon his and his Lord's enemies.
As a volley archer, Ravatz'tn's specialty in combat is peppering his chosen enemy with large numbers of large arrows, quickly overwhelming them and killing them. With the power behind his bow and arrow and the precision of his eyes and hands, it rarely takes more than a few seconds for him to render an opponent dead or dying.
HRoT- Kel Adorn'Shai: Half-Elf Monk 4/Planar Ranger 2/Fist of the Forest 2
QoS- Shinara Purcell: Human Dragon Shaman 3
SoD- Keira Lothel: Half-Elf Warlock 3
DM - erm...my game.
dougfan
Medium Earth Elemental (4d8+12)
Medium Earth Elemental (4d8+12)
 
Posts: 1889
Joined: Mon Aug 17, 2009 2:14 am

Re: Arrow Demon

Postby dougfan » Wed Mar 17, 2010 3:50 am

Okay. Attack is 3 arrows. Adding Imp Rapid Shot to this makes it 4. Symmetrical archery means those 4 attacks are doubled due to him using 2 separate bows at once. Manyshot says that the first attack fires 2 arrows. Since there are 2 "first" attacks, thus Rav fires 10 arrows total in a Full Attack Action, 6 of which are at +22 attack bonus, all of which deal 2d6+11 damage not including acid damage from Corrosive.

:twisted: :twisted: :twisted: I AM EEEEEVILLLLL!!! :twisted: :twisted: :twisted:
HRoT- Kel Adorn'Shai: Half-Elf Monk 4/Planar Ranger 2/Fist of the Forest 2
QoS- Shinara Purcell: Human Dragon Shaman 3
SoD- Keira Lothel: Half-Elf Warlock 3
DM - erm...my game.
dougfan
Medium Earth Elemental (4d8+12)
Medium Earth Elemental (4d8+12)
 
Posts: 1889
Joined: Mon Aug 17, 2009 2:14 am


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